Digital humans

Computational simulation of the human form has advanced spectacularly over the last few years. This video explores the current cutting edge, revealing how Hollywood studios create the startlingly accurate digital humans we’re now used to seeing on screen. The first in...

Making Lara Croft

Camilla Luddington is frowning seven different ways. She’s an experienced actor, so each frown carries its own nuance and meaning: defiance, confusion, vulnerability, fear. She’s filming in a Los Angeles facial capture studio for her role as Lara Croft in...

Imageworks HQ

Industry giant Sony Pictures Imageworks has now opened up its global headquarters in B.C. The 74,000-square foot building opened up in downtown Vancouver on Wednesday, becoming the city’s largest visual effects and digital character animation studio. Imageworks is...

Cuban animation

With President Obama’s historic declaration that the United States and Cuba will resume normal diplomatic relations, as well as animation’s increasing growth and popularity in Central and South America, now is a better time than ever to explore the tiny island...

Mickey, meet Mario

There’s never a shortage of rumors to be found within the gaming industry, but the problem with most of these is validating the source from. The latest rumor concerned Nintendo, however, comes from a source that provided accurate information on the entirety of the...