The worlds of digital animation and video games have become increasingly popular over the past decade. But the intersection between these two forms is also growing, making it more difficult to tell where one ends at the other begins.
That growing dependency and transformation was on display this month at the annual Cartoon Forum, a prestigious event where animators from all over Europe come to pitch their ideas for TV series to potential buyers.
This was the 26th annual event, and the fourth year in a row that it was held in this southwestern French city. It’s the perfect barometer of an animation boom across Europe, much of it driven by the use of digital tools.
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