As the experts in this month’s motion capture special discuss, facial performance is becoming more and more important to high quality characterisation in games.

And to convey the best performance, actors need to be untethered from cumbersome technology. While plenty
of full-body capture solutions have concentrated on making themselves lighter and less restrictive, Scottish firm Dimensional Imaging has poured just as much resource and effort into delivering the same experience for facial capture.

Due to be officially launched at this month’s Siggraph in Vancouver, the DI4D Head-Mounted Camera takes the company’s experiences with high-definition performance capture and crams it into a rig that allows actors to move freely while performing.

Read More